The Good. Please list items which you really enjoyed about this year. Especially note things which can be recreated in years to come. The Bad. Please list items which you could live without. Again, if they are sytematic or logistical those are super important because they are usualy easy fixes. Next Year. Please highlight items from your Good/Bad lists and add new ideas, too. Also, to promote a positive environment for brainstorming, please focus on your ideas more than commenting on others' ideas.
1. Casa de Sleep. It is fun coming to such a beautiful home full of love and building our tradition around a family and a place with which we are all familiar. Included among this praise is the Sleeper family, especially Dana, and the new Sleeper Smoking Cabana.
2. Piggie ribs and Gumbo! Yum!
3. A full house. While logisticaly challenging it was great to have everybody.
4. Saturday morning role playing. I really, really, really enjoyed playing a role playing game with a hand full of people. Our creativity and interaction was high, and our down time low.
5. The panic in the first two rounds of the ghost encounter, and the look on your faces after the dragon's first attack(s). Priceless.
6. Max damage was a good idea.
7. The large encounter space Saturday night worked well.
8. Using a simplified minion dungeon Sunday morning to use up your resources before the BBEG. An improv stroke of genius, if I do say so myself.
1. The Friday night Gong show. Please.
2. Combat encounters in too tight of spaces. I didn't succeed in spliting the party which would have made the map a better scale. My bad.
3. One monster encounter did not work well. You had him killed before his second attack. I just prolonged the battle for my entertainment.
4. Allowing you to go into a big encounter at max resources Saturday night. It's too much to plan around.
Josh's Next Year
1. Stay with the 4 planned sessions Con format.
2. Make 2 or 3 or 4 of the sessions split party role playing games.
3. Consider switching our fantasy rpg to something besides 4E.
4. Consider using of the sessions for a non-rpg game like straight up mini's combat or tournament Magic.