Welcome to my DND blog. If you have wandered on to this blog from a different part of the website and are confused and a little afraid it's ok. Just turn around and pretend you didn't see anything. Everything will be allright.
For those of you who know what Nerd Con, d20 and "cleave!" means then welcome! I wanted to start our blog with a question on character creation.
Is it better to make a character whose combat role jives with your personality or challenges your personality? Each path offers different benefits. If a player is more thoughtful and tactical and he plays a leader, controler or even a distance striker his tactician tendencies will serve him well allowing him to intuitively max play his build. Contrarily if the same player played a defender or, better yet, a melee striker their natural inclinations will scream in protest as they push their character into harms way to do his job.
So what is better? Do you prefer the satisfaction of melding your personality and build into a seamless effecient wrecking machine? Or do you enjoy stretching the limits of your inner role player charging though you would rather scheme, or leading when you would rather charge?
1 Comment
donk7
4/27/2009 03:23:31 pm
Comfort I believe is key. Especially while learning a new set of rules in what is essentialy a new game. Once comfort with the mechanics are reached then I can see branching out into new relms but only if the player is comfortable with the new role. P)layers enjoy being successful if they revert to old playing methods in a character that is not built for that role then the success will be very limited.
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Author3 Man an aspiring DM relying on story telling and gracious players to enjoy a little game of dice. Archives
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